By Richie Kaech
With sideboard guide
Why play Burn?
The hate against Burn used to be the problem, forcing you to play four Skullcrack and hoping not to go against a Leyline of Sanctity. But with cards like Kitchen Finks, Timely Reinforcements, and Leyline almost gone from players’ sideboards, Burn can come back with the heat.
More Favorable Matchups
With the top five decks being U/W Control, Bridgevine, KCI, Tron, and Humans, Burn is in a good position. With good matchups against U/W Control and Tron and even matchups against Humans, BridgeVine and KCI, I believe that Burn should be your deck of choice for this weekend.
One of the many incentives to play Burn is the free win potential. When you open up a hand with two creatures, two lands, and a flurry of burn spells, you can secure wins very fast, rarely ever going into time. All that extra time after a game allows you to clear your mind and get ready for your next game.
4 Scalding Tarn, 3 Bloodstained Mire, 2 Sacred Foundry, 1 Stomping Ground, 3 mountains, 2 Wooded Foothills, 4 Lave Spike, 4 Lightning Helix, 4 Searing Blaze, 4 Rift Bolt, 4 Monastery Swiftspear, 3 Skullcrack, 4 Inspiring Vantage, 4 Eidolon of The Great Revel, 4 Goblin Guide, 4 Boros Charm, 4 Lightning Bolt, 2 Grim Lavamancer.
3 Path to Exile, 4 Destructive Revelry, 2 Surgical Extraction, 3 Searing Blood, 2 Exquisite Firecraft, 1 Skullcrack
In: 3 Path to Exile, 2 Surgical Extraction
Out: 3 Skullcrack, 2 Grim Lavamancer
Knowing how and when to use your Surgical Extraction is key. The only other thing you need to worry about is killing your opponent as fast as possible. This matchup is usually going to end in a race.
in: 3 Path to Exile, 4 Destructive Revelry, 1 Skullcrack
out: 4 Lightning Helix, 4 Searing Blaze
Try to open with a hand that has some early creature pressure, because Tron can’t interact with your Goblin Guides and Monastery Swiftspears early. Try and save your Skullcrack when they hit Tron after board because of Thragtusk; letting this card resolve and letting them gain the life can just mean game over.
in: 2 Exquisite Firecraft, 1 Skullcrack
out: 3 Searing Blaze
Laying down the early pressure with creatures again is key. Getting a Goblin Guide on turn one can usually get you around four to six damage. Besides that, you want to kill your opponent before they fill their hand with countermagic.
in: 3 Path to Exile, 3 Searing Blood
out: 3 Rift Bolt, 3 Skullcrack
This is a matchup all about knowing when to play reactively, and when to pivot to play proactively. Is the play to kill your opponents creatures, or is it to go for the player kill as fast as possible? This is one of the key things you need to be able to identify as a good Burn player because you’re going to be playing against Humans often.
in: 4 Destructive Revelry, 2 Surgical Extraction, 1 Skullcrack
out: 3 Lightning Helix, 4 Searing Blaze
Another matchup where getting the early creature and killing your opponent as fast as possible is key; your sideboard most definitely helps with playing a reactive game against KCI. However, pre-board your only game plan is to put them from 0 to 20 before they can get anything going. Opening with an Eidolon in this matchup is also a huge help, forcing them to take out the threat before they can further their gameplan.